All Things Game Audio

Music. Sound Design. All Things Game Audio.

Bringing games to life through engaging and impactful audio.

Sound Design

From global mega-hits Fruit Ninja and Jetpack Joyride to licensed titles published by Disney, Sony, Microsoft, Activision and Warner Bros.

Music

Engage the player and tell your story. The right music can make good games great.

Additional Music

Projects

Roles and contributions range from Audio Lead to Additional Sound Design. Scroll to see them all!

Projects

Roles range from Audio Lead to Additional Sound Design.
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Jetpack Joyride

Fruit Ninja

Star Wars: The Force Unleashed

Colossatron: Massive World Threat

Jetpack Joyride 2

Fruit Ninja VR

Disney Pinnacle by Dapper Labs

Phantom Abyss

NBA Top Shot

Vanguard Exiles

Legend of the Guardians: The Owls of Ga'Hoole

Transformers: Revenge of The Fallen

Dan The Man

Feed The Deep

Hellboy: The Science of Evil

Fish Out of Water!

Raskulls Online

Fruit Ninja Academy: Math Master

Happy Feet 2: The Video Game

Yes Chef!

Viva Piñata: Party Animals

Battle Racing Stars

Star Skater

The Legend of Spyro: The Eternal Night

The Legend of Spyro: A New Beginning

Shadows Remain

Fruit Ninja: Puss in Boots

Star Wars The Clone Wars: Lightsaber Duels

Bears Vs Art

Band Stars

Full Game Audio Services, from Start to Finish

With years of experience to make sure everything sounds just right.

Music

Music creates games with feeling. From quiet backgrounds to powerful main themes.

Sound Design

Bringing worlds to life with immersive sound, providing vital audio cues and rewarding player behaviour.

Implementation

Powerful middleware or native audio tools? I can help choose the best fit for your project and collaborate with your team.

Voiceover

Full support with voiceover planning, recording, outsourcing, and actor coordination.

Strategy

Expert guidance to make sure audio choices match the project’s goals, backed by years of experience.

Feedback from Happy Devs

"Cedar Jones is without a doubt the best audio designer and composer I have ever worked with. Whether its a soaring piece of original music, or a simple “this button needs a clicky sound”, Cedar exceeds expectations at every turn. His incredible talent and range is matched by his communication skills and professionalism, and I cannot recommend him highly enough. "

Luke Muscat

Creator of Fruit Ninja & Jetpack Joyride

"Of all the audio designers I've worked with, no one comes close to Cedar. He works insanely fast and often nails everything on the first draft. He has deep care and love for his craft and is an absolute joy to work with. Over many years of working together there have been 0 issues. Put simply: whenever you give Cedar something to do, he nails it."

Ben Marrinan

Creative Director, Team WIBY

"Cedar considers every creative goal to make beautiful work that enhances the entire experience. He also proactively communicates throughout the whole process, providing rapid iteration and a range of options to help define the direction. He is an amazing asset to any team!"

Phil Larsen

CEO, Unclear Games

A Bit About Me

I’m an award-winning video game composer and sound designer based in Brisbane, Australia, and working with people all over the world.

Previously the Audio Lead at Halfbrick and currently the Senior Audio Engineer at The Tea Division, past projects range from global mega-hits Fruit Ninja and Jetpack Joyride to licensed titles published by Disney, Sony, Microsoft, Activision and Warner Bros.

Let's Get in Touch

I love to connect with fun and talented people! Please don’t hesitate to get in touch for a no obligations chat about your project.